Game Audio Showreel
Independent
Sound Design
Programming
Role: Technical Sound Designer & Composer
I designed and implemented all sound, music and voices for this Unity demo project using Wwise. My friend Jessica helped by providing the vocal performance for the player character.
The original demo used Unity's built-in audio solution, requiring a complete rewrite to work with Wwise.
I experimented with heavy compression settings, resulting in a pleasent experience and very small audio bundle.
Relic Entertainment
Essence Engine
Wwise
Mixing
Sound Design
Programming
Housemarque
Unreal Engine
Wwise
Sound Design
Programming
Sumo Digital
Unreal Engine
Wwise
Programming
Independent
Unity
Wwise
Sound Design
Music
Programming
Independent
Unity
FMOD
Sound Design
Music
Programming