Steam Page
Role: Technical Sound Designer
Developer: Housemarque
Publisher: Sony Interactive Entertainment
Working at Climax Studios, I had the oppurtunity to bring Returnal to PC and ensure its excellent audio was upheld and championed on the new platform.
I implemented Auro-3D and Resonance Audio to match the PS5 3D audio experience, handling all steps from adding the plugins to Wwise, compiling the libraries with Unreal and adding options to the audio settings.
I added a curated haptics mix for PS4 and Xbox controllers, designing unique elements and tweaking existing haptics to fit.
For the Climax-created Benchmark, I designed unique cinematic sounds and implemented existing audio to finish the experience.
Finally, I created new sounds like the multiplayer pings.
Relic Entertainment
Essence Engine
Wwise
Mixing
Sound Design
Programming
Housemarque
Unreal Engine
Wwise
Sound Design
Programming
Sumo Digital
Unreal Engine
Wwise
Programming
Independent
Unity
Wwise
Sound Design
Music
Programming
Independent
Unity
FMOD
Sound Design
Music
Programming